Sockets represent the number of Mitama that can be equipped to a weapon. Precision can be increased by fortifying weapon and Verity boost. Bonus damage is additive so it's possible to achieve up to 300% damage with 5 Devastation bonuses (from 3 Mitama souls + Offering box + Pool of Purity). Bonus damage can be increased with Devastation by 30%. P r e c i s i o n s t r i k e c h a n c e = P r e c i s i o n ∗ 2 T o t a l d a m a g e ∗ 100 % Approximate precision strike chance formula: The higher this value, the easier it is to achieve precision strikes. Status attack damage can be increased by fortifying weapon.Ībility to inflict status ailment on the enemy can be increased by Affliction boost. Status attack represents 2 status damage types done by a weapon: Poison and Paralysis. Weapons with attribute attack can exploit attribute defense weaknesses of some enemies. Īttribute attack damage can be increased by fortifying weapon and Knowledge boost. Weight can be increased by wearing armor.Ī total of 9 weapon types are in the game: 6 returning Toukiden: The Age of Demons weapons (Sword, Knives, Spear, Gauntlets, Chain & Sickle, Bow) and 3 new weapons (Club, Naginata, Rifle).Īttack represents physical damage done by a weapon.Īttack can be increased by fortifying weapon, boosts ( Attack up, Fitness), armor set bonuses and some abilities.Īttribute attack represents 5 major attribute damage types done by a weapon:, ,,. Also there is an opinion among the players that weight affects the flight distance after being thrown by the demon attack or ability. There are reports that in multiplayer mission players with large weights pushed Oni out of traps (such as Stupor), thereby reducing the effectiveness of the skill. The Slayer with hight weight can literally push Oni just by walking. Īttribute defense can be increased by wearing armor, armor set bonuses and Tolerance boost. In addition to this, SPD combat style can reduce focus usage with a variety of actions.ĭefense represents protection against physical attacks.ĭefense can be increased by wearing armor, armor set bonuses, boosts ( Protection, Fitness) and some abilities.Īttribute defense represents protection against 5 major attribute attack types:, ,,. ![]() The regeneration rate can be increased by Recuperation boost.įocus is similar to stamina in other games, so it is spent on the use of advanced actions (Eye of Truth, dodge, sprint, advanced weapon skills).įocus Gauge can be increased by Application boost and armor set bonuses.įocus Gauge regeneration can be increased by Restoration boost, armor set bonuses and some abilities. The amount of health that can be converted to "red portion of the Health Gauge" can be increased by Renewal boost. Health regeneration cannot restore damaged health to the maximum, but only to current red health. This portion is called "red portion of the Health Gauge" in the game and can be restored by natural regeneration. Taking damage reduces Health Gauge, but at the same time a portion of lost health turns red. There is no usual form of health regeneration in the game. Health Gauge can be increased by boosts ( Stamina, Fitness) and armor set bonuses. ![]() Loosing all health doesn't mean immediate defeat. Health represents the amount of damage protagonist can take before losing consciousness. Chosen from birth, they possess immense physical and spiritual strength. ![]() Protagonist in Toukiden: Kiwami is one of the Slayers, group of warriors who have the ability to fight and defeat Oni.
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